                                      THE WONDERFUL    READ ME FILE  FOR
             COMMAND AND CONQUER GENERALS ZERO HOUR WW2 MOD 0.28
CREATED BY                                THE GUNNIE FATHER                                           JULY 5TH   2024
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 This is a 2, Player verse player skirmish map for the above mentioned, CNC GENERALS ZERO HOUR:WW2 version 0.28.      You must have the mod installed to operate successfully!
Link below! 
http://cncww2.ru/news/latest

Installation...  Unzip the Map file with a compressed file program, such as 7.zip, or WINRAR.
Links below!
https://www.win-rar.com/
https://www.7-zip.org/

                               OR YOU CAN JUST GOOGLE SEARCH THEM 
 
Just extract the  main map folder to your CNC GENERALS ZERO HOUR DOCUMENTS MAPS DIRECTORY
 Be sure it includes the correct contents.."map file, TGA file and the Config.INI" files. Or the weather and water color will be incorrect! 
It should be raining on screen, and the water colour shall be a cool brown-muddy colour!
The only real issue with the weather is that some times the rain sound FX will cut off and leave only the rain particles on screen, which is absolutely OKAY! Just a silent mist, or light rain! 
It may also require alot of resources for the rain particles and object count? So you may need to adjust the options for performance issues!

  The map itself is set in a wild-life marshland, with very little human influences.
  THere are Two Base Zones. One at South West and One at North East.
The SW has a dense tree line with multiple Dzots, for garrisoning. The AI will always target them when garrisoned. They do not come with stealth upgrade, but can support more troops!
They are best used for defense in the event of being over run! Just have infantry nearby, and have them enter the Dzot as the enemy gets close!
 There are many more Dzots' scattered through out the woods and treelines North of the SW base zone.

 To the North is a small out post. It contains small supply piles and supply barrels, a Tech Artillery platform as well as a Tech Reinforcement Pad! Slight room for building  an expansion.
 
 A broad field separates the Two bases with many thickets and swamps/ponds! 
To the far East is a small area with a Tech Artillery Platform, Small supply piles and supply barrels. It has very little room for building an expansion.

 The audio has been carefully selected to provide a high quality gameplay expierience. 

                         OBJECTS SUMMARY AND MAP SUMMARY
                    
               WW2-POND SCUM
               2X PLAYERS
               2X SUPPLY DOCKS     $60,000            
               2X TECH OIL DERRICKS    
               8X SUPPLY PILES        $60,000
               6X SUPPLY BARRELS  $22,500
               13X DZOT SMALL(SMALL BUNKERS)
               2X TECH ARTILLERY PLATFORM
               1X TECH REINFORCEMENT PAD
               1X OUT HOUSE!

              TOTAL MAP RESOURCES $142,550
 This map took roughly One month to complete, aside the development of a BadA$$ Custom mission Iam currently developing.
More content coming soon! Just check Discord and CNC LABS!          
BigJake/ The Gunnie Father                                                        Email me at Jaycoblouis88@Gmail.com

 This Map has a special message inscribed around the border. You must open it in World Builder to see it.                                                                  

                                Dedicated to the Memory of  Korbin Scott Burke...RIP


